Mockshop Software

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Participants' fashion involvement moderated the relationship between fashion product display methods and retail interest. Originality/value: This research is one of the first to create three virtual stores featuring product display methods dominant by colour, visual texture, and style coordination using 3D technology - a Mockshop software package. MockShop Pricing Overview. MockShop pricing starts at $9800.00 as a one-time payment, per user. They do not have a free version. MockShop does not offer a free trial.

About the Company

  1. MockShop Visualise your product range With MockShop all of your product data is highly visual, making it easier to plan, manage and execute better collections for your store.
  2. Participants' fashion involvement moderated the relationship between fashion product display methods and retail interest. Originality/value: This research is one of the first to create three virtual stores featuring product display methods dominant by colour, visual texture, and style coordination using 3D technology - a Mockshop software package.
Legal Status of FirmLimited Company (Ltd./Pvt.Ltd.)
Number of Employees26 to 50 People

AXIND is focused on providing domain specific solutions to the Fashion and Lifestyle industries.

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We are committed to delivering to our customers and partners solutions that strategically integrate technology with their businesses to give them a competitive advantage in terms of operational excellence, customer intimacy and product leadership. While we are focused on internet technologies, our breadth and depth of knowledge of client/server and legacy systems enables us to help clients leverage existing mission critical systems, saving both cost and time.

We pride ourselves on being domain specialists and count over 125 man-years of experience in our team. Our team compromises of people who have managed business and designed systems in the US, European and Indian industry.

We address the complete industry vertical i.e. we have solutions for Importers, Exporters, Manufacturers, Wholesalers, Distributors, Brands, Retailers, Agents and Designers. The width and depth of our software solutions make it possible for a company to grow into the software. Also, in the age of hybrid businesses, our software can extend to cover areas of a company's business.

We work with Sales and Implementation partners in different parts of the world. ChainReaction software can be localized in terms of language, currency, taxation laws, financial integration etc. for use in any country. Please contact us at partners@axind.com if you wish to partner with us.

Abstract

Purpose

The purpose of this paper is to discover user-generated visual merchandising (VM) directives that could guide VM in physical stores as well as shed light on future development of customizable virtual stores for online retailing.

Design/methodology/approach

Applying a facet theory approach, our research involved consumers (n=145) in co-designing VM directives in a 3D virtual store in collaboration with target corporation. In total, 67 virtual shops in three product categories, i.e., women’s ready-to-wear, boy’s Cherokee, and men’s swim wear, were content analysed, along with written reports.

Findings

The research findings focused on the three facets of VM: merchandising presentation (fixturing, product density, manner of presentation, and product adjacency), in-store environment (layout and interior), and in-store promotion (signage). The research revealed the elements that these facets contain and the relationships between the elements. The findings suggest that retailers should design an ecological instead of a merely utilitarian environment; clear section identity helps shoppers find a sense of ownership and boundaries; and stores should also present a lifestyle solution instead of a merchandise selection.

Originality/value

The research contributes both original creations of VM directives and a methodical framework that moves the subject of VM from the physical to the virtual environment and shifts the traditional in-house function of VM to an open innovation in which consumers participate.

Keywords

Acknowledgements

This research is funded by the Minnesota Agricultural Experiment Station. Plates 1-3 were created using Mockshop software (© Visual Retailing BV).

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Citation

Mockshop

Wu, J., Kim, A. and Koo, J. (2015), 'Co-design visual merchandising in 3D virtual stores: a facet theory approach', International Journal of Retail & Distribution Management, Vol. 43 No. 6, pp. 538-560. https://doi.org/10.1108/IJRDM-03-2014-0030

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Publisher

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Emerald Group Publishing Limited

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